The Star Lords (Stellarics)
The Stellarics are human civilizations around Northstar Bay in eastern Luxterra. They are divided between settled tribes of plains and forests and the powerful Stellaric Republics centered on the Tayngvw Mountains.
The Fallen Star¶
Stellaric tradition holds that strange Visitors arrived in a falling Star from the East that crashed into the bay. The luminous gods who emerged from the waters taught the Stellarics their faith, built cities and castles, and allowed them to dominate regional trade.
This memory underlies Stellaric religion, where the Visitors are worshipped as divine or semi-divine beings. The republics' political authority is therefore tied to sacred contact, commerce, and control of the bay.
The Stellaric Consortium¶
The Stellaric realm is governed by Stellaric Guildmasters from ancient Stellaric Guildhouses, the historic and religious heart of the Old City. Sheltered behind the Tayngvw Mountains around Northstar Bay and the Errfalian Sea of Errnorfallie, these guildhouses combine political, commercial, and religious power.
Chief among their gods are Ying-Pin, the Commander of Storms, whose shrine stands in the Harbor District, and Renjuun, invoked for martial glory.
Trade and Craft¶
The Stellarics are famed craftsmen. They combine prized dyes and glass into celebrated Stellaric Stained Glass, while the Bloody Peninsula yields red beryls and potent brandy.
Their great ambition is to unite the Stellaric Faithful and proclaim the Stellaric Consortium, a religious and economic bulwark against Blood-Stained Drow raiders to the north and the Norrskalkieans to the south.
Ascendic High Elves hold a few coastal territories but remain too weak to challenge the Stellarics directly. Contact with elusive Sea Elves still brings rare visitors sailing into Stellaric ports.
See also: Stellaric, Luxterra, Drow, Blood-Stained, and Sea Elves.